Most Collector Crypt packs pull a card worth less than the pack. A few pull far more. Revive pays $REVIVE holders part of that downside back in USDC. Every rule is here.
- ► Pack is the machine price on Collector Crypt, $25 to $500. The cover fee isn't part of it.
- ► Card is Collector Crypt's insured value at the moment of the pull.
- ► Coverage comes from your item plus any streak, and is lower for packs opened elsewhere.
- ► One revive is capped at $250. Hits keep their upside and get nothing extra.
A $25 Starter pack pulls a card worth $9.30. MAX REVIVE (80%): 0.8 × 15.70 = $12.56 back. On a 2 dud streak (+10%): $14.13.
- KEY ITEMS: streak, hold rule
The best item in town. Revives 80% of a dud, 100% on a long losing streak.
STREAKEach dud in a row adds +5% to your next pull, up to +20%. A hit resets it.
HOLDYour item is your lowest balance from 2h before the pull until the card lands.
- ► Pick a pack at the MART. You see the price, the cover fee (10%, so $2.50 on a $25 pack) and the most you could get back.
- ► Approve once. The prompt holds Collector Crypt's own pack purchase and the cover fee to the vault. Cover off and it's just the pack.
- ► Collector Crypt opens the pack and sends the graded card to your wallet, never to us.
- ► A dud is revived right away from the vault. No claim needed.
- ► The pack goes first. If Collector Crypt refuses it, the cover fee is never sent. If the fee misses, the pack is simply uncovered.
Opened a pack on Collector Crypt, Jupiter, Solflare or another app? Go to the Revive Center. We read Collector Crypt's record of the pull and your $REVIVE history on chain. It qualifies when this wallet paid for it in the last 48 hours, it came in under the pack price, you held $REVIVE when it was opened, the card is still in your wallet and it hasn't been claimed. Rates: Potion 15%, Super Potion 25%, Hyper Potion 35%, Max Revive 45%.
- ► $REVIVE creator fees land in the vault and are swapped to USDC automatically.
- ► Cover fees: 60% stays in the vault. 40% buys $REVIVE and burns it.
- ► Reserved first: each covered pack sets aside its biggest possible revive before you pay. No room, no cover until there is.
- ► Off-site follows the vault: cover scales down under $1,000 free, claims wait in line, oldest first.
- ► Breaker: if a pack pays back over 200% of what it put in over 7 days (after 20 packs), its cover pauses until it cools.
- ► Holders only: items use your lowest balance, so buying in for one pull and dumping doesn't work.
Every payment, card, fee, revive, sale and burn is a Solana transaction linked where it happens. The Vault shows the books. The Hall shows what every machine really pays.
IS THIS INSURANCE?
No. It is a discretionary rebate for holders, paid from a pool filled by creator fees and cover fees. Payouts follow the rules on this page and depend on the pool.
DO I KEEP THE CARD?
Always. The rebate comes on top. If you'd rather have USDC, Quick sell sends the card back to Collector Crypt for 85 to 93% of its insured value within 72 hours. Selling doesn't change a rebate already worked out.
WHO HOLDS MY CARD OR MY MONEY?
Nobody but you. On Revive you sign Collector Crypt's own pack purchase, so the card goes from Collector Crypt to your wallet. The only payment to Revive is the cover fee, and it goes to the public vault.
WHERE DOES THE CARD VALUE COME FROM?
Collector Crypt's insured value for the card, recorded when it is pulled. It is the same number Collector Crypt uses. Nobody can change it afterwards, including us.
WHAT IF THE POOL RUNS LOW?
Before you pay, the largest rebate your pack could need is set aside, so rebates on packs opened here are always payable. When free money can't cover a pack, cover pauses until it can. Off-site claims slow down instead: coverage shrinks and claims wait in line.
WHY DOES MY ITEM USE MY LOWEST BALANCE?
So holding is what earns coverage. Otherwise anyone could buy the token for one pull and dump it. Selling in the window drops your item for that pull, even if you buy back.
WHICH WALLETS WORK?
Any Solana wallet with Wallet Standard, such as Phantom, Solflare or Backpack. You need USDC for the pack and a little SOL for network fees.
IS REVIVE PART OF COLLECTOR CRYPT?
No. Revive is independent and is not affiliated with Collector Crypt, Nintendo or The Pokémon Company. Packs, odds and card values are Collector Crypt's.