BAD PULL? REVIVE IT.

Open real Collector Crypt packs. The graded card goes straight to your wallet. If it's worth less than the pack, part of the gap comes back in USDC. Hold $REVIVE for a stronger item.

0
PACKS OPENED
$0
USDC REVIVED
$67.83
VAULT READY
MARTCENTERHALLVAULTHOME
REVIVE TOWN
TAP A BUILDINGTALL GRASS HAS WILD PULLS
WILD PULLS · LIVE
Appletun · Paradise Dragona - sv7a - Japanese · CGC 10
STARTER PACK:$25
HP
$25.00/$25
MAX REVIVE
revives 80% of a dud
ITEM
GET AN ITEM

Hold $REVIVE. Your share of supply is your item, from POTION at 0.1% to MAX REVIVE at 2%.

BATTLE A PACK

Pick a pack at the MART and approve once. You sign Collector Crypt's own purchase, so the card comes straight to you.

DUD? REVIVED.

Card worth less than the pack? coverage × (pack − card) lands in your wallet as USDC. You keep the card.

PACK MART
STARTER
Starter Pokémon Pack
$25
+ $2.50 cover (optional)
Median card$25
Hit rate55%
Avg dud-$5.95
Avg card / pack126%
RTP with Max Revive123%
Pulls read1691
A Max Revive revives 80% of a dud here. Check your coverage on the next screen.
► Battle this pack
BAG
  • KEY ITEMS: streak, hold rule
MAX REVIVE
Hold 2% of $REVIVE supply

The best item in town. Revives 80% of a dud, 100% on a long losing streak.

80%
packs opened here
45%
packs opened elsewhere

STREAKEach dud in a row adds +5% to your next pull, up to +20%. A hit resets it.

HOLDYour item is your lowest balance from 2h before the pull until the card lands.

REVIVE CENTER

Pulled a dud on Collector Crypt, Jupiter, Solflare or another app? Bring it to the Center within 48 hours. We read the pull and your $REVIVE history on chain, then revive part of the gap.

► Heal my pulls
VAULT
$67.83
USDC in the vault
$67.83
free for revives

Filled by $REVIVE creator fees and 60% of every cover fee. The rest buys $REVIVE and burns it.

► Open the books